“Burn Center,” 360Ed, 2007.
In-game screens for the 360Ed burn training game, “Burn Center.”
I was responsible for creating the burn/injury textures on these characters. I also helped design the overall gameplay and HUD/GUI layout.
“Burn Center,” 360Ed, 2007.
In-game screens for the 360Ed burn training game, “Burn Center.”
I was responsible for creating the burn/injury textures on these characters. I also helped design the overall gameplay and HUD/GUI layout.